Game Development
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- Jordan Mechner
- Gautam Tambay
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- Gustavo Pezzi, Pikuma
- Miłosz Smółka
- Grant Handy
Intro to Game Programming - Dave Churchill, Memorial University
Electronic Arts
- Fletcher Dunn, Ian Parbery
- Making NES Games in Assembly
- gekkio
- Robert Nystrom
- Michael Abrash
- Patricio Gonzalez Vivo, Jen Lowe
- Newcastle University
- David J. Malan, Colton Odgen
- Open-source tool for telling interactive, nonlinear stories
- Modern C++ high level engine for the Game Boy Advance
- A game made by the Celeste developers in a week
- A crate that helps you make GBA games
- C compiler, assembler, linker and set of libraries for the Nintendo Gameboy, Nintendo Entertainment System, Sega Master System, Sega Game Gear
- a Tetris clone for the PlayStation 1
- the ultimate 2D side scrolling engine for beat em' ups, shooters, and more!
- retro game engine for Python
- An open source version of a game engine developed by Croteam for the classic Serious Sam games
- A free and open development kit for the Sega Mega Drive
- Open source monster-fighting RPG
- Flexible level editor
- Tony Looman
- Game Boy Development Community
- Little Workshop
- Open source library for N64 development
- Microsoft
- Gustavo Pezzi
- Stand-alone graphics debugger
(Jason Thor Hall, )
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- Modern Vintage Gamer
- freeCodeCamp.org